Machine Learning Engineer - #436571
EA SPORTS
Date: 3 weeks ago
City: Vancouver, BC
Contract type: Full time

Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is at the forefront of revolutionizing the world of gaming by driving transformational change in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.
The FC Gameplay Advanced Team makes meaningful innovations in team strategy, AI, player animation, and player interactions that create exciting back of the box features for the EA Sports FC franchise. We work with creative designers, artists, and engineers to deliver big ideas that matter to the millions of players who enjoy the biggest sports video game in the world.
In this role you will join our multidisciplinary effort to deliver the best animation in the industry, initially focusing on models, tools, and systems that let us rapidly innovate on animation variety, control, and responsiveness while preserving visual quality.
Your Responsibilities
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
BASE SALARY RANGES
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
EA SPORTS is at the forefront of revolutionizing the world of gaming by driving transformational change in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.
The FC Gameplay Advanced Team makes meaningful innovations in team strategy, AI, player animation, and player interactions that create exciting back of the box features for the EA Sports FC franchise. We work with creative designers, artists, and engineers to deliver big ideas that matter to the millions of players who enjoy the biggest sports video game in the world.
In this role you will join our multidisciplinary effort to deliver the best animation in the industry, initially focusing on models, tools, and systems that let us rapidly innovate on animation variety, control, and responsiveness while preserving visual quality.
Your Responsibilities
- Experiment with ML techniques to find models that generate or assess realistic human motion
- Integrate these models into C++ game code to implement or support shipping features
- Gather, annotate, and synthesize the required data for your models, based on EA FC's extensive mocap and real-world volumetric data as well as feedback from our animation experts
- Share your results through presentations, papers, prototypes and compelling interactive demonstrations
- Stay abreast of the latest advancements and consult with internal stakeholders such as production, design, and artists, to identify opportunities and propose impactful projects
- BS in Computer Science, Mathematics or related field, or equivalent experience
- Proficiency with C++ and Python
- Strong technical background, experience working with both research engineering and game development, and a proven track record of delivery
- Experience with AI and machine learning, their relevant tools and platforms, and its application in gaming
- Demonstrated success turning new ideas into effective implementations
- Python programming experience with ML frameworks like PyTorch or TensorFlow
- Experience in working with cloud technology and platforms, e.g. containers, Kubernetes, Azure, and AWS
- Experience in working with GBs/TBs of data
- Experience in productizing ML solutions as web services or as a standalone applications
- Experience in optimizing ML models for memory and compute constrained real-time environments
- Knowledge of 3D transformations
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
BASE SALARY RANGES
- British Columbia (depending on location e.g. Vancouver vs. Victoria)
- $115,100 - $161,200 CAD
About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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